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Beholder Golem by calamarain Beholder Golem by calamarain
Inspired by reading the Wikipedia article about the Dungeons and Dragons creature, the Beholder. Also by fighting similar creatures in Angband and Nethack - I decided a cybernetic/mechanical form of the creature would be kinda cool. This is one of the Bryce works I'm most proud of - usually I do scenes and simpler objects, so this is a change for me.

Think of it as a talented wizard's attempt to mimic the beholder with steel, magic and ever-staring eyes. Background and Beholder done in Bryce, everything put together in the GIMP. Enjoy!
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:iconmaetria:
Maetria Featured By Owner Dec 8, 2009
is good
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:iconhyrayl:
HyrAyl Featured By Owner Feb 8, 2009
A good enty in the steampunk'd magic cathegory.... and a sure favourite for me!
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:iconhirozai:
hirozai Featured By Owner Nov 22, 2008  Student Traditional Artist
Awesome idea man.
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:iconcalamarain:
calamarain Featured By Owner Dec 13, 2008   Digital Artist
Thanks :) This is one of my favourite bits of art.
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:iconbellmoore:
Bellmoore Featured By Owner Oct 28, 2007
Intriguing and very nice work.
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:iconcalamarain:
calamarain Featured By Owner Oct 29, 2007   Digital Artist
Thankyou :) And thanks for the favourite.
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:iconbellmoore:
Bellmoore Featured By Owner Oct 31, 2007
You're quite welcome.
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:iconstuurminator:
Stuurminator Featured By Owner Jun 11, 2007
Now that's an interpretation of the beholder I'd NEVER have thought of. A mechanical creature, with so many eyes staring - truly imaginative.

Not to say it isn't already great, but if I had to think of one thing that would make it even better - if the eyes were different colours to imply the different powers each one has.
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:iconcalamarain:
calamarain Featured By Owner Jun 13, 2007   Digital Artist
Mmmm. I considered that, but I was happy with it as it was :)
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:iconzerry:
zerry Featured By Owner May 16, 2007
Bloody awesome :wow: Love how you designed the eye-stalks and how they're all looking in different directions. The lack of a mouth gives it that cold "I'm afraid I can't do that, Dave" feel. And grand work reflecting the light off those little blue motes on the metal, very cool effect :worship:
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:iconcalamarain:
calamarain Featured By Owner May 19, 2007   Digital Artist
Thankyou :) The blue was a touch I added at the last minute, but it worked well.
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:iconxraptor:
xRaptor Featured By Owner Apr 2, 2007
Awesome work!:D :+fav:
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:iconcalamarain:
calamarain Featured By Owner Apr 4, 2007   Digital Artist
Thank ye.
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:iconspiritofdarkness:
Spiritofdarkness Featured By Owner Aug 16, 2006
:clap: nice work :D
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:iconcalamarain:
calamarain Featured By Owner Aug 16, 2006   Digital Artist
Thank ye :)
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:iconhelleshin:
Helleshin Featured By Owner Aug 14, 2006
Aaaaaah! Shiny!
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:iconcalamarain:
calamarain Featured By Owner Aug 14, 2006   Digital Artist
Thankyou :) And thanks muchly for the fav.
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:iconcycloud-vii:
Cycloud-VII Featured By Owner Aug 13, 2006   Interface Designer
i love it
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:iconcalamarain:
calamarain Featured By Owner Aug 13, 2006   Digital Artist
Thanks :) And thanks for the favourite.
Reply
:iconrobmrowe0:
robmrowe0 Featured By Owner Aug 13, 2006   Digital Artist
Wow. That's pretty damn impressive... I love the... everything! ;p The background looks great, and the foreground's bloody well done. The eyes look a little... simple, compared to the rest of the body, but then I'd imagine a mechanical creature to have glass eyes or something, so I guess that works alright. Overall a very nice design; a nice collection of primitives that actually look quite complex as a whole. Why ten eyes stalks, though? Don't beholders normally have eight? I may be mistaken, but I thought they did. Anyway... splendid work... a :+fav: for sure... I wish I'd thought of the idea myself, though I'm not sure I could have done it this well :(
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:iconcalamarain:
calamarain Featured By Owner Aug 13, 2006   Digital Artist
Thanks :) The background was just a very basic fractal landscape taken from above - I just wanted somethign simple. The eyes were meant to be quite simple, it's not meant to be alive and vital, but cool and mechanical. I added the mini blue light sources for just that effect - blue has a cooling effect on images :)

As for the number of eyes - not entirely sure. I'd have to look it up. I chose ten eye stalks because it looked to be about the right number. If I'd put too many more in, it would have looked very cluttered. And thankyou muchly for the favourite.

It wasn't nearly as difficult as some of my previous work - the secret is to make it modular, and it's much much less effort. I made a single "imb, a single joint, and a single eyestalk. Then I made the body (main part), and just added several copies oriented and joined appropriately.

Glad you liked though and thanks for the fave :)
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:iconslobo777:
slobo777 Featured By Owner Aug 13, 2006  Hobbyist Digital Artist
Great modelling work on the creature. :+fav: already, simply for the creative re-interpretation!

Maybe try some photo-real eye textures, or perhaps a bit of organic "goo" and/or wiring where the eyes are in the sockets?
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:iconcalamarain:
calamarain Featured By Owner Aug 13, 2006   Digital Artist
I was considering it, but it would have been a great deal of effort... and I think spoiled the effect. It's meant to be cold, mechanical and lifeless. Making the eyes too detailed would take away from the glassy look :)
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:iconslobo777:
slobo777 Featured By Owner Aug 14, 2006  Hobbyist Digital Artist
Good point. I guess I'm thinking too much in goth/horror mode :chainsaw:
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:iconcalamarain:
calamarain Featured By Owner Aug 14, 2006   Digital Artist
Also the fact that it would have been really difficult (in Bryce) :P
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:iconslobo777:
slobo777 Featured By Owner Aug 18, 2006  Hobbyist Digital Artist
Yes, sorry I appreciate that it's very easy for me to take 2 minutes suggesting you do something that would take you 4 hours :XD:

Really I was just throwing in ideas, hope you don't mind. I do have quite an interest in 3D work, despite the lack of it currently in my gallery. That will change soon, I'm dusting off some old POV-Ray scripts. Not going to be doing much by-hand modelling though, more generated abstracts I think . . .
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:iconcalamarain:
calamarain Featured By Owner Aug 18, 2006   Digital Artist
I've gone off abstracts, at least my own. I just can't get them to look right.
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:iconricegnat:
RiceGnat Featured By Owner Aug 13, 2006
very nice. love the metal
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:iconcalamarain:
calamarain Featured By Owner Aug 13, 2006   Digital Artist
Cool :) I'm quite proud of it.
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:iconpurplegangsta:
purplegangsta Featured By Owner Aug 12, 2006
Cool!
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:iconcalamarain:
calamarain Featured By Owner Aug 12, 2006   Digital Artist
It's my best Bryce work, I think.
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:iconspook327:
Spook327 Featured By Owner Aug 12, 2006
Damn! This is quite nice - still distinctly a beholder, and has an odd steampunkish look to it. Thumbs up!
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:iconcalamarain:
calamarain Featured By Owner Aug 12, 2006   Digital Artist
Yeah. That was the idea - it's even got the steampunk keyword.
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August 11, 2006
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